Duel
Player and goblin at exact melee reach (centers 10 m apart). Attacker lunges toward the target; the target squashes, flashes and floats a damage number — while both HP bars stay anchored.
Player and goblin at exact melee reach (centers 10 m apart). Attacker lunges toward the target; the target squashes, flashes and floats a damage number — while both HP bars stay anchored.