Scale & sizes

Everything renders at 6 px per meter on the real map, so real-world proportions are visible at a glance. The goblin stands at exact melee reach.

player radius 4 m
melee reach 10 m (4 + 4 + 2)
vision 35 m
10 m
px-per-meter6 px
player radius4 m → 48 px avatar
melee range (edge to edge)2 m
goblin speed0.85 m/s
player speed cap4 m/s
vision35 m
facing cone±45°
map fixturezoom 16, 0.5939 m/px